RCON
Commands |
Task |
Syntax |
Description |
RCON Login |
rcon_password yourpassword |
Login to rcon with your rcon password
to gain access to all the rcon commands. |
Change Level |
changelevel map_name |
This command allows you to change the
map. |
Users list |
status |
Lists the current players names with
PlayerID, Name, Steamid and ip address. |
Kick Player Name |
kick name |
If you need to kick a player replace name with the
players name. |
Kick Player ID |
kick STEAM_0:0:123456 |
If you need to kick a player replace
number with the players number. |
Ban Player ID |
banid time STEAM_0:0:123456> |
If you need to ban a player replace time with the
amount of time you would like to ban them. Enter 0 for a
perma-ban. |
Server Password |
sv_password password |
To password protect the server replace
password with the games password. |
Restart Game |
mp_restartgame time |
Resart the game, both teams scores are reset as is
money. replace time with a value in seconds up to 10. |
Frienly Fire |
mp_friendlyfire number |
Replace number with 1 to turn friendly fire on or 0 to
turn it off. |
Chase Cam |
mp_forcechasecam number |
Replace number with 1 to force chase
cam mode or 0 to disable it. |
Round Limit |
mp_roundlimit number |
Replace number with the amount of rounds before the
level changes. |
Round Time |
mp_roundtime number |
Replace number with a time in minutes -
normally 5 (3-15 allowed). |
Time Limit |
mp_timelimit number |
Replace number with the time in minutes for each map -
0 = no time limit. |
Say something though server |
say text |
Sends a message from the server admin
to the screen which all players can read. replace text with the
message. |
Color Message |
cm_say @@r text |
Sends a color message to the centre of the screen.
replace r which is red with g for green y for yellow etc. replace text with the
message. |
Restart Server |
quit |
Restarts your server |
Staring Money |
mp_startmoney x |
This integer value controls the amount that players
start with at the beginning of a new map or when they join a server. 800 is the
default and the minimum value, while 16000 is the maximum. |
Deatailed Log |
mp_logdetail x |
Use this bitwise svar to control the
depth of your logs. Be warned, these options can eat away hard drive space and
CPU cycles. Use 0, the default, to log no attacks, 1 to log enemy attacks, 2 to
log teammate attacks, and 3 to log both. |
Player ID |
mp_playerid x |
This variable controls what players see when they put
their crosshair over an enemy, a hostage, or a teammate. At 0 (the default), the
player see's all popups with team colors. At 1, the player sees their teammates
and hostages, with team colors. At 2, players see no popups. |
Fading |
mp_fadetoblack x |
This is also to combat ghosting, but is
more harsh. 0 will have no affect on the game, while 1 will disable chasecam and
any sort of death cam at all. The client's screen fades to black instantly after
death. One boon of this setting is that corpses stay around for the entire
round. Useful for clan matches. |
Buying Time |
mp_buytime x |
A floating point (decimal) value to determine the buy
time in minutes. E.g., '1.25' equals one minute and fifteen seconds of buy time
(this is not the pause, but the time where it is legal to purchase stuff). The
minimum value is 0.25 and there is no maximum. |
Win Limit |
mp_winlimit x |
This, of course, is an integer (whole
number). When a team reaches this amount of wins (before the timelimit or the
roundlimit is reached), it has won the map. 0, or disabled, is the
default. |
Spectators |
allow_spectators x |
Setting to 1 will allow spectators, while 0 will
disallow them. These are non-playing spectators, not dead
people. |
Team Killer Banning |
Team Killer Banning |
This variable is defaulted to 1.
Toggles automatic team-killer banning and kicking of idle clients - Setting of 1
= 'on', and 0 = 'off'. |
Team Balancing |
mp_autoteambalance x |
This variable is defaulted to 1. Toggles the forcing of
clients to join teams to make it balanced - Setting of 1 = 'on', and 0 =
'off'. |
Bomb Timer |
mp_c4timer x |
This variable is defaulted to 45. Sets
the amount of time in between C4 placement and its explosion - ranges between 15
and 90 seconds. |
Use Flashlights |
mp_flashlight x |
This variable is defaulted to 1. Toggles the use of
flashlights by clients - Setting of 1 = 'on', and 0 = 'off'. |
Hear Footsteps |
mp_footsteps x |
This variable is defaulted to 1.
Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off'. |
Freeze Players For Buying |
mp_freezetime x |
This variable is defaulted to 6. Sets the amount of
"freeze" time at the beginning of each round to buy weapons and equipment - Use
a setting of '0' to disable. |
Hostage Kill Kicking |
mp_hostagepenalty x |
This variable is defaulted to 0, or
disabled. Sets the number of hostages a player can kill before they are booted
from the server. |
Number of more players on team can have over
another |
mp_limitteams x |
This variable is defaulted to 2. Sets the maximum
number of players that one team can have more than the other team - Use a
setting of '0' to completely disable the team limiting. |
Log Chat Messages |
mp_logmessages x |
This variable is defaulted to 1.
Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 =
'off'. |
Map Vote Ration |
Map Vote Ration |
This variable is defaulted to 0.6. Set the ratio of
players required to vote on the same map before a map will change. The default
is 0.6 , which means that 60% of the players on a server must vote on the same
map in order for the server to change to that map. The range is
0.0-1.0. |
Kick Vote Ration |
mp_kickpercent x |
This variable is defaulted to 0.66. Set
the ratio of players on someone's team required to vote to kick the "someone."
The default is 0.66, which means that 66% (2/3rds) of the players on his team
must vote him off in order for him to be kicked. The range is
0.0-1.0. |
Team Kill Punishing |
mp_tkpunish x |
This variable is defaulted to 1. Toggles the forcing of
a player to sit out the next round if he has just killed a teammate - Setting of
1 = 'on', and 0 = 'off'. |